Sculpt pull not working

Sculpt pull not working

SC_Precision
Enthusiast Enthusiast
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Message 1 of 8

Sculpt pull not working

SC_Precision
Enthusiast
Enthusiast

I think the sculpt pull command could be helpful for a feature on my next project.  Basically I am only trying to duplicate something I saw in one of the Autodesk tutorials, but I can not get it to work. 

 

Am I doing something wrong?  Well, I am sure I am, but I wonder what it is.......I attached a version of what I am trying to do, seems there is no way to pull the torus to the revolve.

 

Ideas? Thanks as always.

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Accepted solutions (1)
828 Views
7 Replies
Replies (7)
Message 2 of 8

TrippyLighting
Consultant
Consultant

Yes, it is working. After you double click on the torus to select all of its faces and then right-cliking into the open space to bring up the marking menu, click Edit form.

You then need to grab the center point of the 3D manipulator and can scale the torus far enough to touch the other object.

 


EESignature

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Message 3 of 8

SC_Precision
Enthusiast
Enthusiast

Thanks Peter!  However, I am trying to use the sculpt "pull" command.  I have seen it performed in tutorials, so I am not sure why I can not get it working here.  I have used a pull command to pull a plane to an imported mesh, but just cannot seem to get it to work today. 

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Message 4 of 8

TrippyLighting
Consultant
Consultant

IN that case, maybe you can create a screencast and show and verbally explain what exactly you want to do.


EESignature

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Message 5 of 8

SC_Precision
Enthusiast
Enthusiast

Thanks for the FAST reply! 

I am trying to do a pull command just as in this tutorial:

https://academy.autodesk.com/software/fusion-360

 

I still need to figure out the screencast.  I know that will be helpful as I gain skills and get into more difficult problems.

 

 

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Message 6 of 8

TrippyLighting
Consultant
Consultant
Accepted solution

In that particular tutorial the narrator is not working on the T-Spline directly, but on the surface create when you leave the Form environment with "Finish Form.
The Press/Pull command is a Model environment command and does not work in T-Spline mode.


EESignature

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Message 7 of 8

SC_Precision
Enthusiast
Enthusiast

Thanks again!  Now I see that I needed to finish one form before creating another.  I can now pull the newly created primitive (torus) to the prior finished form.  Another step in the learning curve! 

 

I understand it is not a press/pull as available in the model environment. 

 

 

Message 8 of 8

laughingcreek
Mentor
Mentor

In the example file you uploaded, you have 2 t-splines bodies.  Are you trying to pull from one of those bodies to the other one?  If so, that may be your problem.   The t-splines pull command pulls t-spine vertices to brep objects.  It won't pull to another tspline. 

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