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Is there a way to keep an imported STL file anchored to the X plane while scaling it?
I disable timetrack, Import Mesh, locate the object on the X plane and then Modify Scale by expanding it by a factor of 2. When this is done, part of the new object is in the +Z and part in the -Z. If I then try to extrude anything, say a new hole, it will only go from the model top down to the X axis and won't go through to the bottom of the model. Somehow I managed to move the entire object by the -Z distance, but I can't remember how I accomplished that and can't repeat it. Is it a reasonable request for the ability to anchor an object before scaling it? Or is the best approach to scale the STL in TinkerCad and then import it through Import Mesh?
Solved! Go to Solution.