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Hi Again,
Is there a way to make it so that when you spin/rotate a model, that you're actually using the point that you click, as the point of rotation, much like is SolidWorks default behavior?
Currently, it rotates around an automatically predetermined green point - which I assume is the center of volume.
But, when I zoom into something, say the tip of a pencil, for example, and I want to get a closer view, I'd like to spin around the now zoomed in upon pencil tip, or other feature I'd like to view. Instead, I have to deal with the now off-page point predetermined point of rotation to work with, and will end up having my entire model flip out when I make what I would consider a 'normal' movement. Which means now I have to zoom out, and start over spinning the model again to get a decent view.
Is there a way to do this?
Thanks,
-Alex
Solved! Go to Solution.