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Rotating model by precise angle in rendering mode
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Hi,
I'm trying to render few models. I would like the models to be rotated by the same precise angle, so it looks nice when they are displayed side by side. I also would like them to be scaled the same way, so it would be visible which one is smaller and by how much. Is there a way to do such a thing? So far I can only rotate by free orbit command but it's not precise.
Thanks,
Ula
