Revolve and Extrude in Solid workspace making a shell (or something)
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I am modifying a solid design to take hexagonal inserts in 5 slots instead of square. I drew hexagons and extruded them as "join", then cleaned up some iffy edges. So far so good.
However, my attempt to add a conical piece at the end (to reflect what will realistically happen when a chamfer mill is used to cut it out) resulted in unexpected internal lines. On a hunch, I tried Boundary Fill, and sure enough, that area is shown as hollow. When I fill it, the solid body becomes a surface body.
I shrugged that off as "Something weird Fusion 360 does sometimes" and decide I could live without the conical part in the model, and went to extruding a hexagon on a different slot. But that extrusion now also results in a shell body, unlike the previous extrusion.
The attached screencast shows what I am talking about. I have restarted Fusion 360 hoping that it was just a glitch, but the problem persists, and I can't make the other slots hexagonal now.
Thanks in advance for your help.
https://knowledge.autodesk.com/community/screencast/935e749f-b185-4b87-b62a-5fac17a6e281
