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Rendering Environment is reflected same on every object, help.
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Hello All,
I may be totally missing something but when I render all my objects have a cloned reflection map.
I want the environment to be reflected across all the objects with each object showing the reflection map of the environment in a relative position.
I created the array using the pattern tool. Is this the issue? Or is there something else I am missing.
(The reflections come out the same wether I rendering in cloud or in canvas.)