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Remove body ERROR

Anonymous

Remove body ERROR

Anonymous
Not applicable

How to remove a body which seems not be around anymore.

Not visible in the timeline.

 

Does it effect the speed of fusion360.

 

Can someone give me a solution 

 

see attachments.

 

regards,

 

Pieter

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Beyondforce
Advisor
Advisor

Hi @Anonymous,

 

Will you please attach the file. I need to test it.

 

Cheers / Ben
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Did you find this reply helpful ? If so please use the Accept as Solution or Kudos button below.

 

Check out my YouTube channel: Fusion 360: Newbies+

Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
Facebook | YouTube

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Anonymous
Not applicable

Hi Ben

 

Attached the file

 

Let me know if it is not the way to provide you with this file.

 

regards,

 

Pieter

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Beyondforce
Advisor
Advisor

Okay, I've got some comment for you in the screencast. You gonna have to rethink how you are going to build this Ferry, because the way you did now, is not the right way.

This is the link to R.U.L.E #1 which you must follow!

 

Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
Facebook | YouTube

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Anonymous
Not applicable

Thanks for your answer

 

I will check out rule #1 

 

Then I think we will speak again.

 

Also have a happy New Year.

 

Greetings from Holland

 

Pieter

 

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Anonymous
Not applicable

The body error is not removed yet.

 

Meanwhile worked on the sketches to say the frame lines

Now they are all fully constraint

It has cost many hours to do

Learned about tangent and curvature handles.

These tangent points are quite tricky curvature handle and points can lay very close to tangent handle midpoint.

A lot of zoom to check if you choose the correct point for dimensioning @#$%^&*

Why is er no option in F360 when wanting (FC) fully constraint sketches for automatically detecting points with are blocking (FC)

 

Now want to find out what cmd LOOK OUT in sketch panel can do for me.

I see some dimensions change  colour but thats a flash ..............

 

Creating a face gives a distortion between two frames

Therefore I now creating a lot of water lines(WL)

 I will use these as rails

 

I'm getting really frustrated to make these fully constraint too. 

again : Why is er no option in F360 when wanting (FC) fully constraint sketches for automatically detecting points with are blocking (FC)

I didn't find it yet

 

I want have  the hull shape as it is given on the PNG drawings

I 'm going to create a face which I can use as start component for hull planking, creating frames.

every 12" there is a frame to be modelled . configuration is : 2x 12"frames , 1x 12"spacing  

Rudder Construction is removed

 

made one centre line (CL) sketch and one off (CL) sketch

 

 

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