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reducing meshes and joining bodies ?
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Hi, everyone im having trouble with a stl file, so im working on a backpack in fusion i was having trouble doing some curves, so i turned it into a obj and modified it on mesh mixer, everything seemed fine i exported back to fusion, i reduced to number of mesh iterations but when it converted to a b rep, my shape changed and i have this big chunks of triangles all over it, i tried to stick them together but that did not work, could someone help me get rid of those triangles, i will post both iterations of the model the original.
I screwed up the names, but the one that only contains 1 back pack is the original. (weighs 9513 kb)
Thanks