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I'm trying to fix a broken garage door remote by replacing the broken buttons. The problem is that these buttons have a pretty "organic" form.
I want to recreate the blue part in Fusion360, add some extra parts and 3D print a replacement button that will not break like the original one did :).
My question is: What is the best way to retrace such an object as a sketch in F360?
As you can see above I scanned it and tried retracing it in Adobe Illustrator which I have done before. As a test I just printed it and the outline fits the original button pretty well. But now I am struggling with importing it into Fusion. Illustrator can export as dxf or svg. But (ignoring the fact that working with DXF feels counterproductive in F360, because I can't just import it into a sketch) both dxf and svg have the wrong size after trying to get them into fusion. I know I can scale the sketch, but scaling something a lot bigger to be 19.4mm has resulted in rounding errors, so it doesn't fit as well anymore.
How would you do something like this?
Or is there a better way like tracing directly from an image file inside of Fusion360?
Solved! Go to Solution.