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Hi guys,
I'm new to Fusion 360 and am trying to do a rather unorthodox simulation...
I would like to have a simulation of origami folding (/buckling), as encouraged by an etched hill/valley pattern.
(so not unrealistic hinges/joints)
I'm having a hard time just fusing my structures together with merge (doesn't seem to work). Could someone take a look at the file(s) I've attached and give me some tips? Or make a little demo of a joint folding themselves?
There are probably faster ways to sketch/design this than what I'm doing.
The reason is that I'm going through this trouble is because I'm interested in seeing how the structure stores and releases strain energy (e.g. a simulation that squishes the structure and then let's go) with different material stiffnesses. If I was just interested in the range of motion, I think I would use joints. I don't need to simulate a big array...one "mountain" could be enough.
Thank you in advance!!
Solved! Go to Solution.