Problems with point to point move function - Object always jumps back

Problems with point to point move function - Object always jumps back

vprNXEEE
Explorer Explorer
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Message 1 of 7

Problems with point to point move function - Object always jumps back

vprNXEEE
Explorer
Explorer

As described in the title, I can't figure out, why one of my objects doesn't stay where I'm moving it to. It always jumps back or to a random position. I appreciate any tipps or info what I'm doing wrong.

Thanks, Valentin

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6 Replies
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Message 2 of 7

etfrench
Mentor
Mentor

Videos are nice, but it's easier to debug when the file is included in the post. (File/Export/Archive file *.f3d)

 

It's also better to use a joint than the Move command.

ETFrench

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Message 3 of 7

vprNXEEE
Explorer
Explorer

Thanks, I'll try the Joint Command for now. Haven't thought about it - I'm fairly new to Fusion.

I'm using a lot of linked files in this project and I'm not sure how easy it would be to export all of them for this example - maybe that's also the reason why it didn't work.

 

Anyway, thank you a lot for you answer, I'm going to play around more with the joint function and hope it will work out.

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Message 4 of 7

jeff_strater
Community Manager
Community Manager

@vprNXEEE - One important thing to note:  In the video, you are Moving a Body.  Is that your intention?  The Joint function only works on Components, so that will produce different results.  What you show in the video looks like a bug.  If you would like to share the design, we can take a look at it.

 


Jeff Strater
Engineering Director
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Message 5 of 7

sv42008
Community Visitor
Community Visitor
Unfortunately I am facing the same issue in one of my designs. I can't forward the file here, but it is definitely a bug. How do I fix this??
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Message 6 of 7

sv42008
Community Visitor
Community Visitor
How did you fix this?
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Message 7 of 7

etfrench
Mentor
Mentor

Make the body a component, then use a joint.

ETFrench

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