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I'm afraid this is going to appear to be a bit of a newbie question, even though I've spent quite a bit of time with Fusion 360. I'm trying to internalize and adapt the results of a very good Fusion 360 tutorial I found on youtube for creating a guitar neck model. It exposed me to many Fusion 360 concepts I was not familiar with. Using the surface toolkit as opposed to simple sketches and solids, the idea of "3d sketches". But I got very stuck trying to follow the tutorial at a certain point, especially because I necessarily had a different starting point. The tutorial is here:
https://www.youtube.com/watch?v=LIykjXXJDhs&t=816s
I got stuck at 15:11 in the video. I could not get my splines to snap to the points in question. Here is my model at that point in time:
I would appreciate any help in understanding why the tutorial presenter can select the points in question as a spline starting point, while I cannot. I get that I've not projected the string lines, but that is not the point I'm having trouble with. I can't select the "corners". I'd also like to get a deeper understanding of conversion between solids and surfaces, stitching of surfaces, etc. This whole world of building solids out of linked surfaces is new to me.
Thanks for any help!
- Andy
Solved! Go to Solution.