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There are a ton of questions in the forum regarding the issue of "Pasting NEW components from an existing Component" and the workarounds for solving them from a couple of years ago. This is why I need to ask again if there are any new solutions for this aching problem.
As stated many times, one of Fusion 360's main advertising points is working with multiple components in a hierarchic assembly-tree. There is the option to copy-paste linked Components, which share all features of the original component. There is also the other option to copy-paste Components ANEW without this link and create variations to the new components, which won't transfer to the original.
The problem is that when you PASTE a Component as NEW the sketches remain at the origin of the initial component.
This would not be a matter if all I needed was to add a new Chamfer or have an extra Cut here and there on the newly pasted Component. But I need the new component to function fully independently and maybe use the surrounding geometry as projections on its sketches. This is impossible, because the sketches counter-intuitively stay to the origin of the initial Component.
I've been reading a lot about this issue and THERE IS A SOLUTION:
You need to SAVE the original self restrained component to a new file and then to INSERT it again into the assembly, find the right spot to move it and to BREAK its LINK to the file.
This in my opinion should be possible without needing to create an extra file with the original component, because it is basically the same (why then have PASTE NEW in the first place ?).
I am in no way an expert and still learning a lot about Fusion. The experience is awesome, most things are done with ease, even having several different ways to do stuff, from which you can chose the optimal ways to do it and there are lots of tutorials online. I would be happy to know if this issue bothers anyone else and if there is something I'm missing here.
Cheers
Solved! Go to Solution.