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Hello, hope everyone is well,
Can I please get your opinion on one point? I started designing a model rocket cone, it is going well (thanks to great help from this forum). However I keep asking myself if I am doing it right.
Please see the screenshot (or the sketch called Cone Side), when I finalised this sketch I ended up typing 17.33 for that mid-height radius, then put in rounded but hard coded values for spline handles. I feel like after these changes my design is no longer parametric, the spline as is can handle few mm change up and down but if I reduce noseConeHeight and rocketOuterDiameter by 50% I end up with an ugly shape.
Is there a practical way to parameterise all settings of such a spline so that the design stays fully parametric ? Or is this too much to ask and there is a balance between parametric and practicality ?
Next stage is to create a small hole on top of the chute cover, please see the sketch called Cover Lips. The tiny square you see there is to align right on the cutout, roughly where it is now, but strictly speaking "wallTickness" away from the the edge of the cutout, not in X or Y direction but along the spline.
Again I found myself hardcoding distances, eyeballing from projections etc. It feels like every step I take after this point will make the design less parametric.
What is a best (good) practice here ? How do professionals parameterise their rocket cones ? 🙂
Solved! Go to Solution.