Still hoping for the basic functionality of changing opacity of any body, component, or whatever, when linked. It feels like I am far more likely to want to make a component mostly transparent and 'unselectable' when it is linked and I'm pulling it in purely as reference while working on something else. For example linking some machine vise or a common component that I use multiple places. I want to see it there, as a ghost, while I work on the stuff native to this design. The fact that Fusion has the ability to change opacity at all is fantastic. But that it's so limited to being tied to how that model exists in its base state means the best aspects of this adjustment have been cut off at the knee. The proposed workarounds (making a component for the linked component to live in, or, having to adjust the base model every time I just want to quickly see through the part without hiding it) are things to be endured with much cursing and gnashing of teeth and incredible disruption to workflow, having to do things that feel illegal. All until a proper solution is provided that just, like, works.