Offset

Offset

gordonclamp
Advocate Advocate
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Message 1 of 8

Offset

gordonclamp
Advocate
Advocate

I have commented on the update to "offset" before and was told it was good for parametric work. I am afraid after using the facility for a while now I still feel it was a retrograde move. Using it for normal design work, which I assume is the majority of the usage. It is far less user friendly than the original facility. Reasons:

a) It defaults every time to "loop select", why?

b) It defaults on the last offset dimension used, even if you click the arrow to go the other way

c) Why have arrows if you still have to add + or -

d) The - sign is not visible in the window so you are unawhere where the line is going. If you are using a large dimension it goes off of the screen so you have to zoom out to find it.

e) Sometimes you want to step on from the last offset line, this is not possible

If I am wrong in my assumptions i.e. there is a system preferences somewhere. please tell me.

 

 

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Message 2 of 8

jeff_strater
Community Manager
Community Manager

Thanks for your post.  Your observations are helpful to us in tuning the capability.

 

a) It defaults every time to "loop select", why?

This is a bug.  Fusion commands should now, in most cases, remember the last setting and preserve it (within the same session). We will fix this.

 

b) It defaults on the last offset dimension used, even if you click the arrow to go the other way

If you are referring to the fact that offset defaults to the last offset value used (if you type in a value), that is intended.  Personally, as a frequent user of Fusion, I find this very valuable.  If I am making something with 3 mm walls, I like the fact that offset remembers "3 mm" and uses it the next time.  So, this one I would say is a personal preference.  If we stopped remembering the last typed value, other users would be upset.  I'm not really sure what you mean by "even if you click the arrow to go the other way".

 

c) Why have arrows if you still have to add + or -

Yes, you could argue that we could dispense with the - sign, and just handle that internally.  This is something that is somewhat Fusion-wide.  To Extrude in a negative direction, you need to add the "-".  But, we could certainly change that at some point.

 

d) The - sign is not visible in the window so you are unawhere where the line is going. If you are using a large dimension it goes off of the screen so you have to zoom out to find it.

This is a good point.  The text entry boxes should be bigger, I agree.  There will always be values where the "-" is scrolled off, but I agree, the way it is today is not good, even for small values.  We can improve this.

 

e) Sometimes you want to step on from the last offset line, this is not possible

This is a much-discussed current limitation.  I won't go into details, but "offset of offset" is hard, due mostly to the complex nature of Fusion offset's tolerance to geometry changes in the offset, and the associative nature of the new offset.  The workaround is to just offset again from the original, and add in the first offset value.  We hope to fix this, but it will take a while, and we felt that the added benefit of adding associativity to offset was worth the tradeoff of this limitation.  Others can disagree, of course.

 

But, in my personal opinion (as a user of Fusion, not as a developer of the product), the advantages of having associative offset outweigh some of these downsides (the bugs notwithstanding - those need to be fixed).  Having a design where you can change the initial sketch and have the entire design update is pretty powerful.  Associative offset was one of the big blockers of that.  I am obviously biased here, but I do think that the new offset is a significant improvment over the old one.

 

Jeff Strater (Fusion development)

 


Jeff Strater
Engineering Director
Message 3 of 8

gordonclamp
Advocate
Advocate
Hi Jeff

I have to comment on the functionality of the offset again.:

I am a machine designer so rarely require repeat offset dimensions, this I think would apply to most machine designers, but I respect the benefits if you do require this facility. Please let me go through what I have just experienced and let me know if you think it is an improvement.

I was modelling a plate who's width I required to be equal about a centreline. The obvious method for me is to produce a centre line and then offset that line either side by the required amount. I picked the centre line and direction arrow and placed the line to the right of the centre line, I picked the centre line again along with the left direction arrow but the line appeared to the right again, over the first line, so now I have to drag that line right across to the left to place it in the correct position and remember the line is not on the end of the cursor at this point. The offset dimension I was using was 60mm so not to much of a problem but can you imagine if your offset is a larger number.

I have just realised the arrows have no directional function whatsoever and when picking a second line (perpendicular to the last) the previous offset value remains in the memory and is executed such, again imagine if the offset is a large number. Surely this is not a move forward.

I am also sure you could step offset using the previous functionality.

Regards Gordon
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Message 4 of 8

TrippyLighting
Consultant
Consultant

There are at least two ways to do this that come to my mind immediately that would not use the offset tool at all.
The offset tool is more aimed to offset a more complicated profile, berhaps consisting of several connected line segmens, arcs ans splines.

 

1. Simply apply a symmetry constraint to the two line segments and to the centerline (in that order)

2. If that plate is rectangular you can apply a midline constraint to the line defining the width between the two lines.

 


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Message 5 of 8

gordonclamp
Advocate
Advocate
Hi

I appreciate there are many ways to skin a cat, but I found the old offset the quickest way to move parallel lines around. Picking a line with the new system is disconcerting when it remembers the last value, that may have little relevance to your current area of work.

Autodesk have accepted that some of my comments are known bugs so these may have compounded my dislike for the change. Perhaps there should have been a preferences option for both.

Anyway I must be in the minority of those willing to comment on the subject so I will accept that the new functionality is liked.

Thank you for your comments.

Regards Gordon
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Message 6 of 8

HughesTooling
Consultant
Consultant

@gordonclamp wrote:
Hi Jeff
I was modelling a plate who's width I required to be equal about a centreline. The obvious method for me is to produce a centre line and then offset that line either side by the required amount. I picked the centre line and direction arrow and placed the line to the right of the centre line, I picked the centre line again along with the left direction arrow but the line appeared to the right again, over the first line, so now I have to drag that line right across to the left to place it in the correct position and remember the line is not on the end of the cursor at this point. 

Regards Gordon

 

For your example above have you tried a centre point rectangle, you'd just click the centre line and when you pick a corner for the rectangle it would have symmetry about the centre line. If the centre line is at an angle you could use a 3 point rectangle, make sure you get a parallel constraint as you draw the first line. Here's a screencast making an aligned rectangle about a centre line.

 

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 7 of 8

jeff_strater
Community Manager
Community Manager

One small point.  Perhaps this could be considered questionable icon/manipulator design, but I think that there is some misconception about what the arrow thingy is:

 

offset 1.png

 

This is not a "flip direction" widget.  It is what you drag to change the offset.  This particular widget is used in several places in Fusion:

 

For pattern count:

offset 2.png

 

In the Sculpt environment, for primitives, to choose the number of division:

offset 3.png

 

In Sculpt, in Insert Edge (a very close analogy to offset):

offset 4.png

 

And it behaves pretty consistently in all these usages.  You drag it one way or the other to change the value that is affected.

 

So, while some don't like this UI, it common enough that it should be familiar to Fusion users.  While I understand that the old UI was perhaps more convenient to use, there are technical reasons why this is difficult in the new world, so the combination of using a familiar paradigm plus the difficulty in implementing the old UI in associative offset is what led us to this decision.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 8 of 8

gordonclamp
Advocate
Advocate

Hi Jeff

i have received an automatic e-mail asking if I received the answer I needed. To be quite honest the more I use "offset" the more I dislike it, I would love the option of reverting to the older more intuitive system. Possibly the update is good for some work, but for engineering machine design I feel it is a backward step. I have been given alternative methods of achieving the results I require without using offset, but I feel the original was a fast way For construction.

 

Using offset today on a new design I could not find the offset line I was trying to create. I re-attempted the procedure three times thinking I was doing something wrong or there was a glitch in the software. The problem was the software had retained the previous values and the offset was way out of view. This is not what CAD is about, it should be making life easier. That said everything else is great, so thank you and everyone else involved with Fusions development.

Regards Gordon

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