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Hey F360 folks,
I have what will likely be an easy problem for you to solve. I am trying to offset or extrude a somewhat complex loft straight down, but because of it's curvature, it seems to want to taper inward slightly. I went and tried to offset the current sketches I have down and it almost worked, but somewhare along the line a couple sketches didn't line up and I couldn't stitch all the surfaces.
So I'm starting over, and I thought I'd ask incase I'm missing something obvious. Is there a way to get the thickness without the deformation?
I thought about just drawing some 3.5mm sketches down from the current sketch points and lofting or sweeping the surface down or something like that.
Eventually I am going to have to build the skeleton out completely anyway to some insanely detailed measurements, but this is for a first prototype and was hoping to do it a little quicker & dirtier!
Thanks in advance for any thoughts & insights!
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