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I'm trying to make a slight bulge to a simple cup (cylinder w/ open top, closed bottom). It looks right while I'm sculpting, but when I end sculpting it throws vertical cuts that I'm not wanting. My 1st attempt only had 4 vertical vertices intruding into the circumferential bump, but take two got all of them involved. Only diff was a setting when I filled the hole (made the bottom surface): 1st time=reduced star, 2nd=filled whole star (hoping I'm remembering verbage correctly - still cutting my baby teeth here). See attached pix.
What I'm after, oddly enough, is an STL file for my 3Dprn. It SEEMED to be so easy to draw it, but getting that committed to an STL - another story. Trivial little chore turned into hours of hair pulling.
Anyone see this off the top?
Thanks
pw
Solved! Go to Solution.