need help with sculpt issue

need help with sculpt issue

Lunar.Wolf.Works
Contributor Contributor
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Message 1 of 15

need help with sculpt issue

Lunar.Wolf.Works
Contributor
Contributor

Hey everyone,

 

Ive been trying to model a police style light starting of in sculpt  with a sphere, and then modifying it to fit, now my problem is the top of the object isnt joined and when i weld the edges the whole object looses smoothness, Here is what it currently looks like.

sadsda.PNG

And here is what it looks like when i try to merge the edges .

ssssssssssss.PNG

 

 

When i went to finish the form it came up with this warning.aaaaaaaaaa.PNG

 

 

 

 

I've been working on this for a few hours now and was also wondering if there is a simpler way to make this? The object i am trying to reproduce looks like this.

IMG_2227.jpg

Im new to the sculpt function only making a couple of things previously, if anyone could help me it would be great

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Accepted solutions (2)
1,030 Views
14 Replies
Replies (14)
Message 2 of 15

Lunar.Wolf.Works
Contributor
Contributor

Also is there an easy way to smooth it

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Message 3 of 15

g-andresen
Consultant
Consultant

Hi,

1. Sculpt Modeling is nothing for cowards.

 

There is only one thing to do: Choose, act and observe tools.

 

regards

 

günther

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Message 4 of 15

chrisplyler
Mentor
Mentor
Accepted solution

 

Looks to me from the product picture that the shape is geometrically regular. A ten minute job in Model workspace. What made you want to Sculpt it?

police light.JPG

Message 5 of 15

TrippyLighting
Consultant
Consultant

I wonder what  happened to the post I made 2 hours ago!

@brianrepp I've seen this a number of times before, not in my own but other user's posts. I get a notification in the email about a new post. I read the post in the email and click the link to respond to it using the web interface and the post isn't there. The forum seems to swallow some posts.

 

Anyway @Lunar.Wolf.Works  you are using way too many polygons/segments in order for this to succeed in the Sculpt work space and as @chrisplyler hs show you don't really need to sculpt this (albeit you can).

 

 


EESignature

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Message 6 of 15

brianrepp
Community Manager
Community Manager

I don't know for certain, but they're likely getting pulled into an auto moderator hold.  @Discussion_Admin can you advise?

Message 7 of 15

Discussion_Admin
Alumni
Alumni

@brianrepp wrote:

I don't know for certain, but they're likely getting pulled into an auto moderator hold.  @Discussion_Admin can you advise?


It was not caught in the spam filter or did i find anything in the audit log about a move or deletion @TrippyLighting  did you get a post conformation? Does this only happen when replying  via email? what Email program are you using?

 

DA

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Message 8 of 15

TrippyLighting
Consultant
Consultant

I did not reply through an email.

 

I created the post through the web interface. I hope I clicked on "post".

If I come across this again (that I get an email and then cannot find that post I was notified about) I'll let you know.


EESignature

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Message 9 of 15

Discussion_Admin
Alumni
Alumni

@TrippyLighting wrote:

I did not reply through an email.

 

I created the post through the web interface. I hope I clicked on "post".

If I come across this again (that I get an email and then cannot find that post I was notified about) I'll let you know.


Please do,  also make sure the post confirmation is turned on in your site preferences so that you you know the post was made.

 

 

post con.PNG

 

 

Thanks

DA

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Message 10 of 15

Lunar.Wolf.Works
Contributor
Contributor

May i ask what functions you used to achive this? i tried in model workspace but i started with one solid and cut the shape away and it ended  up like a gem, Thank you

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Message 11 of 15

chrisplyler
Mentor
Mentor
Accepted solution

 

Revolve, Loft and Shell.

 

Please open the attached file, roll back the time line, and follow it along one item at a time.

 

 

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Message 12 of 15

Lunar.Wolf.Works
Contributor
Contributor

Thank you, this helps a lot, im up to the loft stage but i keep getting this error, im guessing the lines don't intersect and i need to make then intersect via constraints?

loft problem.PNG

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Message 13 of 15

chrisplyler
Mentor
Mentor

 

Edit each of my sketches belonging to Component1 in order. Hide and unhide the previous sketches as you examine each one. The first one doesn't have any projected items because, obviously, nothing else existed yet to project from at that time. In the second one, look for projected stuff (purple if you use the Photo Booth environment like I do) from the first sketch. Same thing for the third sketch. In Component2 there is only one sketch, but you will find that I projected a couple of corners from Component1 into it.

 

 

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Message 14 of 15

chrisplyler
Mentor
Mentor

 

Oh, also, I think I got that error once also, and simply had to re-pick the profiles starting with a different one first. Don't know why that happened, and of course that won't solve the problem if you haven't got everything right to begin with, but there you go.

 

 

 

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Message 15 of 15

chrisplyler
Mentor
Mentor

 

I thought of something else too... Of course you've got to divide each vertical sketch with a line so that the left and right sides of it are separate profiles. If either of them are a single profile, then of course the guide rail does in fact hit it more than once (on both sides).

 

 

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