In order to generate more correct UVs to apply textures correctly onto surfaces, I use OBJ file format to export my mesh.
But I've noticed that even if the material information is writen in the OBJ file, no "MTL" file is generated on the system.
Could it be possible to correct this and generate this file? it could help to reassign the material when reimporing the mesh with updated UV's...
here is a screenshot of the header of the file...
Many Thanks