Moving sketch tied to Orgin

Moving sketch tied to Orgin

michael_ray_neal
Advocate Advocate
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Message 1 of 7

Moving sketch tied to Orgin

michael_ray_neal
Advocate
Advocate

How do I move the Cup Hole - Top sketch to align it with the Cup and Inside Cross Body.  The Cup and Inside Cross Bodies are where they need to be.  I just need to align the Cup Hole -Top Sketch with them so I can see where to place drill holes in the Inside Cross Body. See attached pic of issue as well as the .f3d file.

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Message 2 of 7

jhackney1972
Consultant
Consultant

Is this what you are looking for?  You really need to remember to fully constrain your sketches. Model is attached.

John Hackney, Retired
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Message 3 of 7

michael_ray_neal
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Advocate

Well that's what I wanted but how did you do it.  I see you created a new sketch. Why? I understand about fully constrained drawings but this was just a quick test and being fully constrained shouldn't have keep me from moving the sketch off of the origin and to a new location...Thoughts and how you did it?

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Message 4 of 7

michael_ray_neal
Advocate
Advocate

The more I look at your solution, you just recreated the sketch but at the cup cutout location.  This isn't what I was asking for.  I was asking why can't we just move my original sketches?  If it can be done, this is a cleaner way as I have those sketches tied to a Loft.

 

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Message 5 of 7

michael_ray_neal
Advocate
Advocate

Still looking for a solution.  Can what Im asking for be done or do I need to recreate the sketch, just not on the original origin?  

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Message 6 of 7

jhackney1972
Consultant
Consultant

You do not, and I certainly do not, want to move the sketch as I did not know where it was used before.  I edited the sketch, fixed the unconstrained sketches, and then Copied it.  I then created a new sketch and pasted it in position. 

John Hackney, Retired
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Message 7 of 7

etfrench
Mentor
Mentor

I would start over and don't use any Move commands.  When you move bodies, you lose their relationship to their sketches.  Moves also consume unnecessary resources as they need to be recomputed every time a change is made.  They are also not parametric. Use Joints to position Components.

 

If you just need the circles in a certain position at the current state of the model, then move just the circles.

 

p.s. Things are really easy to model the second time😁

ETFrench

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