Modifying solid bodies when in sketch mode?

Modifying solid bodies when in sketch mode?

kb9ydn
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Message 1 of 8

Modifying solid bodies when in sketch mode?

kb9ydn
Advisor
Advisor

I just discovered something that seems really scary to me.  When I'm working on a sketch, if there are any solid bodies present I can select for example a fillet on one of those bodies and delete it.  This shouldn't be possible from sketch mode.  It also doesn't seem to matter if the bodies are in the same component or not.  I discovered this when I decided I wanted to delete everything in the sketch, and dragged a selection box to select all the sketch entities.  When I hit delete the entire model disappeared!  Of course ctrl+z brought it back, but it still freaked me out.

 

Please tell me this is not intended behavior.  Smiley Surprised

 

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Accepted solutions (1)
1,090 Views
7 Replies
Replies (7)
Message 2 of 8

Mike.Zhang
Alumni
Alumni

Seems a weird behavior, could you share the model to us?

Attach it here, or just send a mail to me: jiangang.zhang@autodesk.com

 

And it'll be more helpful if you can record a video to show how you treated it.

 

You can use the free screen recorder of Autodesk to do it.

http://knowledge.autodesk.com/search-result/caas/CloudHelp/cloudhelp/ENU/123112/files/download-autod...

 

And here is a video showed how to use it in Fusion 360.

http://knowledge.autodesk.com/support/fusion-360/learn-explore/caas/video/youtube/watch-v-9ySynnfdlB...

 

Thanks a lot.

 

Regards,



Mike.Zhang
SQA Engineer
Fusion 360 Quality Assurance Team
Autodesk, Inc.

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Message 3 of 8

jeff_strater
Community Manager
Community Manager

I haven't been able to reproduce the window select part of this in the current production build.  In sketch mode (at least on the model I was using), a window select only selects the items in that sketch.  You are correct in that it is possible to single-click select other items, such as faces or work geometry.  This part is intentional, because it allows commans such as Project to work with pre-selected geometry.

 

You are right that it might not make sense to allow delete of non-sketch entites while in sketch, though.  I will file that issue and I think we should be able to change that behavior.  I can't think of any good reason to allow it.  It does seem to work correctly (meaning that the sketch is correctly recomputed after the delete, and if you delete geometry that has been projected into the sketch, that geometry is correctly marked sick), but I agree that it is confusing.

 

thanks for reporting it.

 

Jeff Strater (Fusion development)

 


Jeff Strater
Engineering Director
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Message 4 of 8

jeff_strater
Community Manager
Community Manager
I filed this as issue FUS-15728

Jeff Strater
Engineering Director
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Message 5 of 8

kb9ydn
Advisor
Advisor

Here's a screencast showing what I did.  File is also attached.

 

https://screencast.autodesk.com/Embed/Timeline/dcc6773e-c2cf-458b-bacf-fd1ee66ad45b

 

 

Selecting outside entities from sketch mode makes perfect sense (and is necessary as stated), but allowing anything outside of the sketch to be modified does not.  The whole point of sketch mode is to isolate the working area to that sketch.

 

I also found that you can delete items from the browser tree as well from sketch mode.

 

 

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Message 6 of 8

Mike.Zhang
Alumni
Alumni

Thanks your video and model, it's helpful to adrress it.

Regards,



Mike.Zhang
SQA Engineer
Fusion 360 Quality Assurance Team
Autodesk, Inc.

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Message 7 of 8

jeff_strater
Community Manager
Community Manager
Accepted solution

Just to follow up:  That bug has now been fixed, and will be delivered in the next Fusion360 update!  Thanks for bringing it to our attention.

 

Jeff

 


Jeff Strater
Engineering Director
Message 8 of 8

kb9ydn
Advisor
Advisor

You guys are awesome!  Thanks!

 

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