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Hi all! I've been looking into a few approaches to getting a efficient flow for making skate parks and bowl designs specifically. The modern parks have very complex curves that all change radial curve and height, with features and obstacles that programs like Tinkercad just can't do. My workflow otherwise is fine I just need fusion 360 to help me with these kinds of curves.
Here is a link to a similar forum and approach, though lofting on a rail may not work for these shape requirements.
I've watched some videos on forms and creases but I'm not sure that would work either. I plan to transition from tinkercad to fusion but for now if someone could point me in the best flow to achieve these forms as solids for 3d printing, that would be amazing. Thanks!
Here are a few examples of my goals:
Solved! Go to Solution.