Modeling trim (or chamfer/scallop?) 45deg 3d chunk cutout?

Modeling trim (or chamfer/scallop?) 45deg 3d chunk cutout?

stephen.hayne
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Modeling trim (or chamfer/scallop?) 45deg 3d chunk cutout?

stephen.hayne
Contributor
Contributor

Can anyone advise how to model a simple 45deg triangle 3d cutout?  I'm trying to clear an area at the base intersection of two rectangles - here is the basic design image, the actual piece I am trying to replicate (I've circled the spot), and the current model...

 

I'm still REALLY new to all this.  Just learning as I go.

 

StephenCJRudderExtensions_Annotated.pngIMG_0318.JPG

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stephen.hayne
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After doing some more reading, I thought maybe I could "trim" with a sphere, but can't get that to work yet... 

RudderExtensionsWithoutNubbinsSphere.png

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Message 3 of 5

davebYYPCU
Consultant
Consultant
Accepted solution

Extrude > Cut will do it.

 

CnrTrm2.PNG

 

Sketch a line  at 45 degrees to the base of the fillet, 

Then plane on Angle on that line, (90 deg)

Sketch the cut profile to suit on the second sketch.

 

CnrTrm.PNG

Message 4 of 5

chrisplyler
Mentor
Mentor

 

@stephen.hayne means something along these lines:

 

 

 

Message 5 of 5

stephen.hayne
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Contributor

Wow - both of you are awesome.  Thank you for the guidance!  I will try this and report back.

 

Stephen

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