Modeling Taper Threads
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Hey guys,
So I am attempting to model a strange little interface to be 3D printed. I have done quite a bit of research and practice tutorial and am stumped. I know there is no direct function to do this, so I have been trying to use the project function to create the path the thread will follow and the plane along path to draw the thread geo on. This created something that looks like what I need, but I cannot figure out how to clean up the ends of the thread, or how to create the proper path shape thru projecting 2D geometry onto my tapered surface. I plan to create this male piece and cut the female from it for a proto type 3D print and then hopefully I can machine a mold for the injection shop. Any advice on how to create this geo properly would be great. I am going for a variable pitch approx. 1/4 turn thread. The idea is to push the female onto the male without needing to look at the threads, without needing much dexterity.
Thanks,
Sean
