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Modeling and flattening a baseball?

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03-04-2017
12:48 PM
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Learning fusion 360 (slowly), mainly for softgoods (backpack patterning).
The best and simplest way I can ask this community for help is to explain how you would:
A) Create the shape of a baseball (easy part)
B) Add seam lines to this shape to create two pieces
From there, I want to be able to extract the 2d pattern of the baseball via the Exactflat plugin.
If I can learn how to do this, I can extrapolate the technique to my sculpted backpack shape.
Picture attached to help illustrate what im trying to learn how to do in Fusion.
R