Model a texture like a basketball surface?

Model a texture like a basketball surface?

evanp4509U4JZ
Collaborator Collaborator
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Model a texture like a basketball surface?

evanp4509U4JZ
Collaborator
Collaborator

Is there a way to apply a "texture" to a models surface? 

I have an injection mold that I would like to apply a texture, like a basketball surface, to specific surfaces of. I need it modeled in so we can machine it into the mold surface using a .030" ball endmill using a parallell path finish path.

So, how do I model the yellow surfaces to be like the dimpling on a basketball?

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Message 2 of 7

TrippyLighting
Consultant
Consultant

I was going to suggest the geometric patterning tool, but it is limited to only one face at a time, which makes this unusable  :

 

TrippyLighting_2-1741025225676.png

 

 

 


EESignature

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Message 3 of 7

evanp4509U4JZ
Collaborator
Collaborator

Yes.

This is just part of the mold which will consist of 4 cavities like the one in the model, which is the outer surface or front of the molded part, and 4 instances of the inner or back surface of the molded part which will only have a fine bead blasted finish post machining. The six post like areas need to remain smooth.

Thank you for the help.

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Message 4 of 7

johnsonshiue
Community Manager
Community Manager

Hi! I believe you may want to use Geometric Pattern to do that. Here is an example of strawberry seeds populated on a spline face.

 

https://forums.autodesk.com/t5/fusion-design-validate-document/how-can-i-add-strawberry-seeds-on-my-...

 

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Message 5 of 7

evanp4509U4JZ
Collaborator
Collaborator

Thank you. I'll look into the extension.

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Message 6 of 7

TrippyLighting
Consultant
Consultant

I've explained the limitations of the Geometric patterning too (in the Design extension) in my post.


EESignature

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Message 7 of 7

MichaelT_123
Advisor
Advisor

Hi  Messrs. TrippyLighting,   Evanp4509U4JZ

 

How about re-making the critical surfaces into one face? ... by a some kind of loft (or other geometrical continuous surface). 

Mr  Evanp4509U4JZ,  You are Grade 9, so you should have time to learn that it is better not to post design for review/correction in DirectModeling mode.

 

I the general case even distribution of dimples is close to impossible.  Semi-even, yes, but it would require quite heavy compute for each surface topology.

Dependent upon what sort of mold you are making Mr. Evanp4509U4JZ you can experiment with ball bearings covering the critical surface and somehow transferring the resulting pattern into the final part.

 

Regards

MichaelT

 

MichaelT
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