Mirroring a complex sketch

Mirroring a complex sketch

rpsalas
Enthusiast Enthusiast
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Message 1 of 6

Mirroring a complex sketch

rpsalas
Enthusiast
Enthusiast

I have a complicated sketch that I want to mirror in several directions. Because it's so complicated mirroring and anything else gets super slow (or crashes). Is there a way to "group" it so that Fusion has a less tough time with it?

Screenshot 2025-09-08 at 9.46.03 AM.png

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Accepted solutions (1)
84 Views
5 Replies
Replies (5)
Message 2 of 6

wersy
Mentor
Mentor

Mirroring sketches should always be avoided.
Sketches should be as slim as possible. Extensive sketches slow down Fusion.
Try to mirror solids.

Message 3 of 6

johnsonshiue
Community Manager
Community Manager

Hi! It should work regardless. To add to what @wersy already mentioned, the quickest way to get the mirrored sketch is to use Revolve command to revolve the profiles around the mirror axis 180 deg. Then create a sketch on the same plane and project the faces from the mirrored side. Lastly use Remove command to delete the unwanted bodies.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 4 of 6

jhackney1972
Consultant
Consultant

As has already mentioned, try and mirror in the solid environment.  If you must mirror the sketch, the attached video will give you an easy way.  The Surface Normal is opposite from your sketch plane so it mirrors it.

 

If this answers your question, please select the "Accept Solution" on my post. If you need further help, please ask.

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

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Message 5 of 6

TrippyLighting
Consultant
Consultant
Accepted solution

First, I would recommend to scale (calibrate) the canvas to the proper size.

Looking at the canvas, it would then be apparent that all the wall thicknesses are uniform, so "Thin Extrude" feature would help to curt the sketch work in half.

Also, there are multiple symmetries in this object, which would, again, cut the sketch work in half.

 

Than, as others have already recommended, you can mirror 3D geometry (or features) , instead of sketch geometry.

 

For example, this is all the sketch you need:

TrippyLighting_0-1757351162575.png

to create this:

 

TrippyLighting_2-1757351463402.png

 

 

 


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Message 6 of 6

rpsalas
Enthusiast
Enthusiast

You have a great eye to have figured out the minimal symmetry building block. I was getting there but I didn't get it as small as you!