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I can't get a hole to mirror. See screencast below.
Solved! Go to Solution.
I can't get a hole to mirror. See screencast below.
Solved! Go to Solution.
Your mistake is quite simple. The mirror plane must be in the middle, that's the whole idea with mirroring. Your "middle" plan is to the right of the body!
You need to create a mid-plan in the middle of the body and then you will be a ble to mirror the whole to the other side.
Cheers / Ben
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Check out my YouTube channel: Fusion 360: Newbies+
Ben Korez
Fusion 360 NewbiesPlus
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Do you have a video of what you mean? I feel stupid for not understanding. I have been a Creo user for then years and you always just select one of the default planes.
Fusion works exactly the same as Creo in this case,
but your part is not centred on the default planes,
to make a mirror work, move your part's centre point to the origin, but that may not be possible in the scheme of things,
so then Ben's solution will work, make your own mirror plane in the centre of the part.
Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?
See attached file.
I have had a look around in that assembly,
I can't make that requested mirror using the method I figured would work, Created the midplane and mirror feature, but no result.
so I looked a bit deeper,
I can't take you much further as the workflows you are using is not what I am used to. (No sketches in components)
I was not able to find the mirror plane you used for body3 to create body5, and body2 to body6, it's the one to use
and if body 3 had it's hole before that mirror, body5 would have it's requested hole as well.
I found why, there is no mirror plane, as the original tab was used for a pattern, then moved out of position, and probably repatterned to make it look like all were done with mirror, and not pattern, but you also have 2 mirror functions in that component, so I got very lost.
sorry I can't help any further... I noticed you have the required hole extruded separately, so you are not stuck.
Here you go, this is the link to R.U.L.E #1. Remember to follow it to the letter!
Cheers / Ben
---------------------------------------------------------------------------------------------------------------------------
Did you find this reply helpful ? If so please use the Accept as Solution or Kudos button below.
Check out my YouTube channel: Fusion 360: Newbies+
Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
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Thank you very much BeyondForce! The support on this forum is simply amazing.
To your video:
1) The workflow you described is ACTUALLY what I am used to in Creo. I thought what I was doing in that model was strange, but it seemed to follow some online videos saying that workflow was acceptable. Activating components and putting their metadata in the component sure makes a lot more sense to me and I will be following RULE #1 from now on for sure, as it is what I am used to anyways.
2) This makes more sense of all of the circular references I was getting when I changed things. I thought the entire point of fusion was to not struggle with circular references since everything is in the same model/design though? They made a lot of the "everything in one model" idea in their training videos I've seen, so I'm confused as to the modeling logic they are trying to use.
Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube![]()
One quick side question:
You mentioned my origin being in a messed up location. Is there a way to reset this location or "re-ground" your assembly? One thing I don't like in the model i sent you is that after modeling for awhile, my draft grid goes right through the model instead of being on the "ground".
In regards to the Grid, that's very simple. Just Unecheck the Layout Grid Lock.
I don't think there is away to reset the Joint origin. But I have just checked again your file and it looks just fine. In the screencast that you did, the origin was off to the right.
Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube![]()
Thanks again for all the help!