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I'm trying to import a mesh and then convert it to a t-spline. But the process of converting the mesh to t-spline is extremely slow. The mesh itself has been created from a small OBJ file containing 9216 vertices and 4608 faces. I've attached the file for reference. (NOTE: Another issue. The forum will not let me attach an OBJ file so I've zipped it).
Once conversion has been completed the app is almost unusable. There are long delays and the secondary UI (toolbars, etc) flashes on and off.
Is this currently a limitation? Is there a better way to bring in a mesh that can be used within the app?
Thanks.

Hans Kellner
Senior Manager, Principal Engineer
Solved! Go to Solution.