Looking for a Constraints Resource

Looking for a Constraints Resource

jburickJUFQ4
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Message 1 of 9

Looking for a Constraints Resource

jburickJUFQ4
Advocate
Advocate

Hi there!  I was wondering if there was a good resource (besides the Fusion 360 help files) out there that does a nice job of explaining best practice for using constraints/giving some good tips on the quirks of constraints.  I understand what they do in my head, but in practice I find myself running into frustrating results - all of my own making of course :).  Just was curious, otherwise I will just keep practicing!

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828 Views
8 Replies
Replies (8)
Message 2 of 9

JHRendon
Advocate
Advocate

Do you mean contrainst in sketches or mates?

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Message 3 of 9

JHRendon
Advocate
Advocate

If you mean "mates", in fusion there are not constraints like in inventor or solidworks. Fusion use joints to mate components. 

Here's a video about joints: https://youtu.be/t41QmQszcbE

Maybe "align and move" are other tools that can help you https://youtu.be/k-qMAr30AI8

 

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Message 4 of 9

jburickJUFQ4
Advocate
Advocate

Ah sorry - I was thinking about sketches

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Message 5 of 9

jburickJUFQ4
Advocate
Advocate

This videos are useful though - I'll use them for sure.

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Message 6 of 9

jeff_strater
Community Manager
Community Manager
Accepted solution

I assume you mean sketch constraints.  Unfortunately, this is a hard topic on which to provide any sort of generalized answer.  Or, at least such answers are often opinion-based and may vary.  You might be better off just coming here to the forum with more specific questions:  How do I fully constrain this sketch?  When I add this dimension, my sketch goes haywire.  Then, over time, you kind of learn how do work with them.  But, each person probably has their own method for constraining a sketch.

 

For me, there are things I stay away from:  Sketch patterns, (unless the instance count is very low), equal constraint (no good reason other than I probably had a bad experience once with them, and so I tend to use dimensions and equations to make things the same length now).  I tend to dimension line-to-line instead of point to point where I can, etc.   These are partly just habits, and partly my experience.

 

To find out what is under-constrained, I tend to find blue geometry and try to drag it.  That often reveals degrees of freedom in the sketch, and can help me figure out whether I need a dimension or a geometric constraint.

 


Jeff Strater
Engineering Director
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Message 7 of 9

JHRendon
Advocate
Advocate
Accepted solution

Ok. Maybe these videos  can help you:

https://youtu.be/BGwBZJ14KHQ

https://youtu.be/pqd_wlz9gpQ

 

 

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Message 8 of 9

Inspections_JCH
Collaborator
Collaborator
Accepted solution

I find Tyler Beck's tutorials easy to follow. He has a few on the topic of sketch constraints. Here is just one of his on the topic of sketch constraints and there are others. https://www.youtube.com/watch?v=1A47pJu3voU&list=PLaMhQg4zPYTsI51Dl572P_d4f-Dv01_zr&index=2

 

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Message 9 of 9

jburickJUFQ4
Advocate
Advocate

That makes a lot of sense...I'll probably be dropping in a drawing I'm working on soon.  Also, all of these videos will be helpful!  Just need to keep watching/reading and practicing...thank you everyone!

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