Hello. I have a ?complex? loft I started drawing to make a space vessel. I think I have the profiles as simple as I can make them but when I loft, I get a "river" that flows through the model and makes thing more difficult later after I thicken and start cutting out hatches etc... I am looking for advice or a very detailed definition of the lofting function. The YT vids all have what I think are simple examples of lofting and nothing as complex as what I am trying. I prefer to loft in surface mode and then thicken as I like to 3D print only the shell with 2mm thickness. Thanks.
I'm not sure I understand what you are referring to as "a river". This loft looks quite reasonable to me. You will probably have to share your model to get detailed help.
If that is reasonable then I can work with it. The "river" I refer to are the 2 black lines running down the middle of the model and it seems to create 3 separate surfaces when I click on each area. Maybe that's the best I can do.
Too many sketches, too many spline points.
Give Fusion a fighting chance, with equal number of spline points in each rail? sketch.
Use dummy surfaces and set up tangency as you go.
Visual display set to Shaded.
Might help....
That loft does not look reasonable to me. That is entirely a result of the loft inputs!
The two additional internal edges should not have been created in such a relatively simple shape.
As @davebYYPCU has already stated, too many spline control points and too many loft profiles.
More data does not create a more precise loft!
Where reasonable, I work with single span control point splines, not with fit-point splines.
Single span means that a 3-degree control point spline has 4 control points, a 5-degree control point spline has 6 control points.
Wow! Thank you, that is much simpler Than what I was attempting. I will try to use that method with the canvases I have and see how it goes. I'll report back here. Always learning...
Thank you all! I got a much better results using the technique above by daveb. Luke
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