Although its use would be greatly improved with tessellation control, I would still like the Fusion 360 Keyshot export plugin on my new Mac. The .dmg won't open though..
https://www.keyshot.com/resources/downloads/plugins/
Any ideas? Or better yet, will this plugin be updated any time soon?
Although its use would be greatly improved with tessellation control, I would still like the Fusion 360 Keyshot export plugin on my new Mac. The .dmg won't open though..
https://www.keyshot.com/resources/downloads/plugins/
Any ideas? Or better yet, will this plugin be updated any time soon?
@sambirchenough Thea Render - cheaper and better 😉
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
@sambirchenough Thea Render - cheaper and better 😉
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
Played with Thea a year ago but didn't learn the UI well enough to achieve satisfying results. Maybe I'll revisit.
*maybe you just want me to throw more money at my Mac Pro in the way of GPUs..
Played with Thea a year ago but didn't learn the UI well enough to achieve satisfying results. Maybe I'll revisit.
*maybe you just want me to throw more money at my Mac Pro in the way of GPUs..
If you need a good intro here:
https://www.youtube.com/watch?v=tBigPHsLZcw&t=3995s
Few things I love about Thea:
1. Very easy to use and powerful material system made for designers and lighting tools a pro needs
2. Multiple render engines for interior exterior unbiased and biased
3. GPU and CPU usage at the same time
4. SPEED - just the SPEED ...
5. Easy setup render farm - you get 3 render slaves in addition with a license
5. Included photo dark room after rendering and while working in Thea
6. Design change in Fusion can be streamed to Thea and replace the mesh of the changed object
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
If you need a good intro here:
https://www.youtube.com/watch?v=tBigPHsLZcw&t=3995s
Few things I love about Thea:
1. Very easy to use and powerful material system made for designers and lighting tools a pro needs
2. Multiple render engines for interior exterior unbiased and biased
3. GPU and CPU usage at the same time
4. SPEED - just the SPEED ...
5. Easy setup render farm - you get 3 render slaves in addition with a license
5. Included photo dark room after rendering and while working in Thea
6. Design change in Fusion can be streamed to Thea and replace the mesh of the changed object
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
That's the video I watched last time I tried Thea!
All very valid points. Going to give it another try, thanks.
That's the video I watched last time I tried Thea!
All very valid points. Going to give it another try, thanks.
Also checking out some of your Blender videos. Coming from a Pro-E / Solidworks / Inventor background and then mostly to Fusion 360 a few years ago, I'd like to add Blender to the bag. Really appreciate you taking the time to put all those videos up!
Also checking out some of your Blender videos. Coming from a Pro-E / Solidworks / Inventor background and then mostly to Fusion 360 a few years ago, I'd like to add Blender to the bag. Really appreciate you taking the time to put all those videos up!
@sambirchenough Blender Fusion is a great combo for modeling because blender can deliver many surfacing structures cad normally does not yet Fusion can use the data and turn it into nurbs.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
@sambirchenough Blender Fusion is a great combo for modeling because blender can deliver many surfacing structures cad normally does not yet Fusion can use the data and turn it into nurbs.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
Thea
Pro:
Fast render engine with CPU and GPU usage at the same time (good for interior and exterior scenes)
Easy and great material system
Pretty effective UI
Render slaves
Con:
Just a studio renderer - cannot create geometry
Limited usability for animation
Cycles:
Pro:
Amazing node based material system
Great for modeling additional assets and modifiers from Blender
Powerful animation tools
Can use local render slaves or online render farms (I use render.st)
Con:
It can do a lot more thus the learning curve is a lot higher
Without decent GPUs the path tracer can be rather slow
Weak in interior spaces
No Fusion exporter (need to use stl which is ok - or use MOI3d to make perfect render meshes from STEP exports)
Thea is a render studio application
Cycles is the render engine in Blender which is a complete 3D authoring (modeling texturing animation special effects).
So another way to see this is:
How much time do you have to learn Easy Thea vs More Complex Blender.
In the end you can set up scenes so that working in Cycles and importing meshes from Fusion is as fast as in Thea.
If you don't do renderings often - Thea
If you want more power and do renderings a lot - Cycles
For examples decals I model in Blender as mesh UV texture them and then shrinkwrap project the mesh onto the object
this way the decal is not flush with object but slightly above the body.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
Thea
Pro:
Fast render engine with CPU and GPU usage at the same time (good for interior and exterior scenes)
Easy and great material system
Pretty effective UI
Render slaves
Con:
Just a studio renderer - cannot create geometry
Limited usability for animation
Cycles:
Pro:
Amazing node based material system
Great for modeling additional assets and modifiers from Blender
Powerful animation tools
Can use local render slaves or online render farms (I use render.st)
Con:
It can do a lot more thus the learning curve is a lot higher
Without decent GPUs the path tracer can be rather slow
Weak in interior spaces
No Fusion exporter (need to use stl which is ok - or use MOI3d to make perfect render meshes from STEP exports)
Thea is a render studio application
Cycles is the render engine in Blender which is a complete 3D authoring (modeling texturing animation special effects).
So another way to see this is:
How much time do you have to learn Easy Thea vs More Complex Blender.
In the end you can set up scenes so that working in Cycles and importing meshes from Fusion is as fast as in Thea.
If you don't do renderings often - Thea
If you want more power and do renderings a lot - Cycles
For examples decals I model in Blender as mesh UV texture them and then shrinkwrap project the mesh onto the object
this way the decal is not flush with object but slightly above the body.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
@cekuhnen Thanks mate.
The node based material system, ability to quickly model in basic geometry for lighting, and bumped decals and such, are all things I've gotten used to & really like in Keyshot.
The modeling in Blender however, is completely foreign to me. I think that is what will take the most time to learn as its so different from engineering CAD. Contrarily, the material creation in Thea is something I still need to learn.
I suppose I'll just put in the hours when I can as I need to be able to efficiently create the best results possible for a range of product design facets...
Really appreciate your time & insight Claas!
@cekuhnen Thanks mate.
The node based material system, ability to quickly model in basic geometry for lighting, and bumped decals and such, are all things I've gotten used to & really like in Keyshot.
The modeling in Blender however, is completely foreign to me. I think that is what will take the most time to learn as its so different from engineering CAD. Contrarily, the material creation in Thea is something I still need to learn.
I suppose I'll just put in the hours when I can as I need to be able to efficiently create the best results possible for a range of product design facets...
Really appreciate your time & insight Claas!
I like to nerd out (also have studied animation and CG) so Blender and Cycles for me is a better fit.
But for product designers that rather want a great render engine - I think Thea or Keyshot are more ideal.
Because I model in both Fusion and Blender I am constantly remaining fluid at the apps thus
I am blazing fast in Blender.
Soon the modifier system has also nodes that Blender becomes more like Hudini
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
I like to nerd out (also have studied animation and CG) so Blender and Cycles for me is a better fit.
But for product designers that rather want a great render engine - I think Thea or Keyshot are more ideal.
Because I model in both Fusion and Blender I am constantly remaining fluid at the apps thus
I am blazing fast in Blender.
Soon the modifier system has also nodes that Blender becomes more like Hudini
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
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