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Joints
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What I'm trying to do is dirt simple and is probably easy. But I've tried everything I can think of and can't make it work.
I have three components, 1, 2, and 3.
I have a revolute joint defined between 1 and 2. The animation works perfectly.
I want to attach component 3 to component 2 and have it move along with 2 when the joint animates.
I've tried rigid joints and rigid groups between components 2 and 3. But no matter what I do, when I animate the joint, component 3 does not move.
What's the trick?
Thanks,
--
Keith
