Joint and motion for planetary gears.

Joint and motion for planetary gears.

Anonymous
Not applicable
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9 Replies
Message 1 of 10

Joint and motion for planetary gears.

Anonymous
Not applicable

Hi all, I'm trying to familiarize with fusion360 and trying to realize a planetary gearbox like this one:

 

http://bestanimations.com/Science/Gears/planetary-gear-set-animation-5.gif#.WhlTMjkALFY.link

 

So, I can move the central spurg gear around its axis, but I can't move the 4 planet gear around both axis I need (itself and around the central spur).

 

Someone can help me with joints and motion?

Thanks in advance.

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2,593 Views
9 Replies
Replies (9)
Message 2 of 10

lichtzeichenanlage
Advisor
Advisor

Can you attach or share your project?

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Message 3 of 10

dieselguy65
Collaborator
Collaborator

please share your actual model.

 

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Message 4 of 10

jeff_strater
Community Manager
Community Manager

Well, I admit defeat on this one.  I tried a bunch of approaches, using joints and Motion Links.  Even Motion Study seemed to have problems with this.

 

For anyone who wants to take a crack at this, here is a simplified model:

Screen Shot 2017-11-25 at 6.27.50 PM.png

 

Model is attached.

 

Jeff


Jeff Strater
Engineering Director
Message 5 of 10

TrippyLighting
Consultant
Consultant

I believe this can only be achieved with the use of a 4th component,the planetary gear carrier. Without that component a planetary gear would be relatively useless.

Two motion links and a little math will take care of the rest. I might have oversimplified the calculation for the motion ratio of the planetary gear, but in concept the assembly works as intended.

 

 

 


EESignature

Message 6 of 10

jeff_strater
Community Manager
Community Manager

Very nice, @TrippyLighting.  I should have done more research on the mechanism itself!  Thanks for the solution.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 7 of 10

Anonymous
Not applicable

Thank all for your reply.

I'will try to add the the planetary gear carrier as @TrippyLighting suggested me and will keep you informed.

 

 

 

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Message 8 of 10

Anonymous
Not applicable

With the carrier I obtained all movements but I'm going crazy with speeds.

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Message 9 of 10

jasonhomrighaus
Collaborator
Collaborator

Here try this model, in particular note the use of the joints to obtain common axis points.Image 12-1-17 at 10.51 AM.jpg

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Message 10 of 10

jasonhomrighaus
Collaborator
Collaborator

whoops sorry posted in wrong thread

 

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