Joining Multiple Component Part Holes
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Greetings
Two months ago, I started the transition from Inventor to Fusion. As a certified user of Inventor (and AutoCAD) for about 25 years, I mainly use to design and fabricate gadgets, gizmos, widgets and crazy stunt rigs within the motion picture and TV industry. At first, I was intimidated by the different way of designing and assembling parts and after using it every day I am seeing the advantages it has to offer over Inventor. What I design and fabricate are not complex, so Fusion may be my CAD program of choice.
I have been struggling to learn some of its features, but managing to overcome them via watching dozens of YouTubes at night. However, I am having an issue trying to figure out how to join multiple holes as in the following example and hope someone can assist me with baby steps.
Component One: I draw a rectangle and extrude it and within that part, I draw an equilateral triangle with circles at each point and extrude them midway. I ground this part.
Component Two: I draw a rectangle, like above, but larger and extrude it and within that part and draw an equilateral triangle with the same dimensions and circles as in Component One and extrude them all through. I cannot figure out how to mate (join) the two parts so that all of the holes are lined up. After a few hours, I figured out a way, but I think it's too much work to accomplish something that should be simple, like in Inventor.
Vince Round-a-bout Solution:
On the Main Menu, I click on Joint and join one hole to the other using Revolute. I revolve the ungrounded part to be close to lining up with the holes on the grounded part, than on the Modify dropdown menu, I choose Align. I Align a new set of holes and the ungrounded part holes are all lined up perfectly, but it can still rotate. I than Click on the Assembly menu and in the dropdown, I choose Ridgid Group and click on the two components and the parts are now fused together.
Thanks for your assistance!
Vince Montefusco