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07-10-2020
02:32 PM
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Hi,
I've been tinkering with a character design just to get more experience using fusion. I wanted to see if there's any way to move the arm down and around like you can if it was a solid. I tried converting the mesh into a solid but there's too many facets so the conversion aborted. I will reduce it but regardless, is there a way in the mesh feature I can move the arm?
Thank you so much
It's a video game arm so not sure how much of it I can show
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