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Is mirror the correct function?
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Fusion 360 newbie alert.
I'm trying to recreate a two legged curved clip. I imported a jpg and traced the outline but the lengths, arcs and radii are coming out different for each leg. I'm thinking because of parrallax. What I think would be best if I traced the top leg *(x-y axis) along a construction line and then flip or mirror the top leg to become the bottom leg, thereby having both legs have equal lengths, arcs and radii, which would form one single part.
I've done the first part but I'm stuck on the second (flipping or mirroring)part.
Thanks in advance for any suggestions or help.
Tom