In what manner does Fusion support color information in exported STL files?
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I maintain an STL decoder, and have been trying to hunt down files representing edge cases and nonstandard features. I am not a Fusion user, and I have no access to it.
I have run into a handful of STL files which were ostensibly made by Fusion 360. These are binary STL files, and they have 'COLOR=' tags in the file header along with an embedded uint8 RGBA tuple. This appears similar to the format used by Materialise Magics for encoding per-object color. I want to know whether Fusion also supports the same 'MATERIAL= ' header tags that MM uses, or whether Fusion also supports per-facet color information in the same manner (if at all). I have not found any examples, but it's essentially impossible to search the web for such a thing.
Is this behavior publicly documented anywhere? Does anyone have an example STL which demonstrates either per-facet color or per-object material (reflectance) information?
The complete impossibility of web searches suggests that I must clarify: This is not about trying to bludgeon STL into a multicolor 3D printing workflow. This is a question about nonstandard features of the file encoder.