Hi,
In historic drawing/design (but still very much used) one uses e.g. a Plan and Section(s) to define your component parts.
Sort of in reverse, in F360 can you use the orthogonally projected intersection of selected areas from 2 Sketches to create a Body/Component?
So far I've seen nothing in F360 or the Forums that hints at this capability, but I think it would be rather useful.
Is there such a capability?
Would others find it useful?
E.g. To take a simple Bookcase example, one could do a Plan Sketch and a (vertical) cross Section Sketch. Together they define the entire bookcase dimensions.
Then each in turn the 2 Sides, the Top, Base and Shelves could be created by selecting the relevant area in the Plan sketch and the corresponding area in the Section sketch. The intersection of the (orthogonal) projection of those two areas defines the Body/Component.
A bit like Lofting, but with an orthogonal projected intersection rather than a lofted body between two sketch areas...?
I know there are other ways to do this (I've been using them) but sometimes defining the intersection volume created by two 'projections' from 2 sketches would be a lot easier!!! And better parametric design I think. Of course, there's the risk that the 2 projections don't intersect (e.g. if you alter a Sketch), so the Body/Component then fails. But presumably that could raise an alert/error to the designer when it's done.
Best regards, Ian J
Hi,
In historic drawing/design (but still very much used) one uses e.g. a Plan and Section(s) to define your component parts.
Sort of in reverse, in F360 can you use the orthogonally projected intersection of selected areas from 2 Sketches to create a Body/Component?
So far I've seen nothing in F360 or the Forums that hints at this capability, but I think it would be rather useful.
Is there such a capability?
Would others find it useful?
E.g. To take a simple Bookcase example, one could do a Plan Sketch and a (vertical) cross Section Sketch. Together they define the entire bookcase dimensions.
Then each in turn the 2 Sides, the Top, Base and Shelves could be created by selecting the relevant area in the Plan sketch and the corresponding area in the Section sketch. The intersection of the (orthogonal) projection of those two areas defines the Body/Component.
A bit like Lofting, but with an orthogonal projected intersection rather than a lofted body between two sketch areas...?
I know there are other ways to do this (I've been using them) but sometimes defining the intersection volume created by two 'projections' from 2 sketches would be a lot easier!!! And better parametric design I think. Of course, there's the risk that the 2 projections don't intersect (e.g. if you alter a Sketch), so the Body/Component then fails. But presumably that could raise an alert/error to the designer when it's done.
Best regards, Ian J
You can use 2 extrusions, the first, create new body the second set to intersect. Not really a good workflow for your example as you'd end up with a single part not all the components needed to manufacture.
Mark
Edit the 2 base sketches would need to be on planes at right angles to each other. No way to do it if you just import a layout that's all on a single plan.
Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.
You can use 2 extrusions, the first, create new body the second set to intersect. Not really a good workflow for your example as you'd end up with a single part not all the components needed to manufacture.
Mark
Edit the 2 base sketches would need to be on planes at right angles to each other. No way to do it if you just import a layout that's all on a single plan.
Mark Hughes
Owner, Hughes Tooling
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.
Hi Mark,
Yes, I know there are currently various ways the Body/Component creation can be done - since I'm using them already - and that extrusion+intersect would be one of them.
So, I guess you're saying the functionality I describe is NOT in F360 at present...?
Do you think it would be a useful addition?
Best regards, Ian J
Hi Mark,
Yes, I know there are currently various ways the Body/Component creation can be done - since I'm using them already - and that extrusion+intersect would be one of them.
So, I guess you're saying the functionality I describe is NOT in F360 at present...?
Do you think it would be a useful addition?
Best regards, Ian J
Can't find what you're looking for? Ask the community or share your knowledge.