Imported SVG creating strange in-plane vertices
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
So I was working on getting a fairly large svg placed onto my model, so that I could extrude a negative and have some nice aesthetic in my model. While selecting which surfaces to extrude, I got some weird arcing that prevented me from selecting some islands, where it instead pretended that I was selecting the main face when I was really trying to click on the island. Visually it looked like it thought there were a handful of surfaces all in plane with eachother, maybe some of the SVG verticies were trying to connect for some reason? I'm not sure. Anyways, once I had extruded the model and I was outside of sketch view, fusion was trying to apply shadowing to the area that those strange planes were showing up. I saw it occour with multiple, different svg's in about the same region (horizontally, in the top quarter of the part).
I generated the SVGs from images using inkscape, using the edge detection to create paths.
It was a little annoying, but not really gamechanging or anything, help would be nice but I'm posting this more as a bug report than anything.