I need help getting my body above the bottom plane (total newibe)

I need help getting my body above the bottom plane (total newibe)

Anonymous
Not applicable
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11 Replies
Message 1 of 12

I need help getting my body above the bottom plane (total newibe)

Anonymous
Not applicable

Untitled-2.jpg4.jpgOk so the picture on the left is what I want and the picture in the right is what I have now how do I accomplish this?

 

Please let me know if you need any details I am a total newbie at Fusion 360 but I am trying to follow a tutorial and it not working and I think it is becuase my body is below this bottom plane

 

and really I know how to move just the body but there is sketchs, construction, and canvases that all need to move together so that they line up so I really need to move everything above that bottom plane

 

 

I tried to select everything and go to modify and then move but it would not move everything it only liked to move the sketches even though I had everything selected

 

Thanks in advance

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Accepted solutions (1)
3,053 Views
11 Replies
Replies (11)
Message 2 of 12

Anonymous
Not applicable

any advice? 🙂

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Message 3 of 12

PhilProcarioJr
Mentor
Mentor

Switch to a side view, click modify then move tool. Select the body and a move widget will appear, drag the arrow up and the body will move up.

Place it where you want and click ok.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 4 of 12

Anonymous
Not applicable

yeah but when I do that only the body moves my sketches dont move to match it I need everything to move any suggestions?

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Message 5 of 12

Anonymous
Not applicable

Won't the body move if you move the upstream sketches?

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Message 6 of 12

TrippyLighting
Consultant
Consultant

It is hard to give advice without the model as some of it depends how that geometry was created.

 

You could create an empty component buy right clicking on the root of the browser and selecting "create component".

the try to drag the sketch or sketches that create the body into that component. If it works then the body will be pulled into the component as well.

 

Then you can select the component in the browser ( not in the viewport !) and use the move tool.

 

but again it may not work as it depends on how that body was created.


EESignature

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Message 7 of 12

Anonymous
Not applicable

hmm i will try that my main problem and the reason why i am stuck is becuase after I shell the body and split it in 2. I go to put lines in for webbing and I cant hold shift and select all my lines to web them

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Message 8 of 12

PhilProcarioJr
Mentor
Mentor

TrippyLighting is correct, in order to move the sketch with the model you have to create a container first then add the sketch and body to it, then move the container.



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 9 of 12

Anonymous
Not applicable

alright well I was able to get around my block of not being able to create the webs by doing something else but it just makes it hard to look at things when the everything your working on is right in the middle of that plane because you see all the little squares lol but I will give that a try and see if it works for me

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Message 10 of 12

TrippyLighting
Consultant
Consultant

I've the grid is visually irritating, you can turn it of from the little icon menu on the bottom of the Fusion 360 screen.


EESignature

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Message 11 of 12

NicolasXu
Autodesk
Autodesk
Accepted solution

Hi edalton1107,

 

If you just want the grid staying at the bottom of your model no matter where the Origin Plane is, you may uncheck the “Layout Grid Lock” option from the navigation bar.

 

Grid Lock.PNG

 

Please kindly notice that the grid plane may not be aligned to the origin plane in this case. Hope it helps.



Nicolas Xu
Sr. SQA Eng.
Fusion 360 Quality Assurance Team
Autodesk, Inc.
Message 12 of 12

Anonymous
Not applicable

Thank you that fixed my problem I knew it was something simple like that 

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