Hi,
I do agree that human bodies are quite different to modeling other objects but the principle of model
half and mirror it still applies. I also suggested that it depended upon how much detail you want and
you get out of it what you put in.
My response was in relation to the limited research I have done prior to my own attempt. I know that
there are other software packages out there that may be way better. My thoughts were to model a basic
figure for my own use in Fusion for the stated purposes of working out reach and fit. This is why I suggested
a stick figure model with joints that I could flesh out later.
One of the reasons I started researching and then stopped was because I was not ready to model even the
basic joints at the time. When I am finished my current project I may return and give it another shot. My
modelling is still parametric so trying to model something squishy like a human will be a learning experience
in itself. I want to do it but still need more experience.
I appreciate all of the Gurus, like yourself, inputting in the forum. I have learned a huge amount here. I do
try not to mislead others and try to pass on what I have learned from you guys. They say a little knowledge
is dangerous so I am probably still at the Megaton Thermonuclear stage.
Cheers
Andrew