How would you model the G5/Mac Pro handles?

tuckerchapin
Explorer
Explorer

How would you model the G5/Mac Pro handles?

tuckerchapin
Explorer
Explorer

I'm trying to model the handles on the Mac G5/Mac Pro: Screenshot 2024-11-22 at 9.27.58 PM.png

 I'm pretty bad with these kinds of complicated surfaces and so have tried to emulate it by sketching out the front handle "loop", extruding it, then sketching out the side-profile  as a cut out, extruding it as a cut, and then using a fillet to curve all of the corners and edges to make it smooth:Screenshot 2024-11-22 at 9.26.50 PM.png

 

Screenshot 2024-11-22 at 9.26.55 PM.png

 

Screenshot 2024-11-22 at 9.27.01 PM.png

 

 This feels "close enough", but still not very satisfying. I know that Apple almost certainly didn't use constant radii and definitely had some higher order gN continuity. That's fine. But I'm mostly looking to emulate the shape rather than nail it.

 

The biggest issue for me right now is getting the curve from the base of the handles cross-cutout to the top continuous, but also keeping the "cut" perpendicular to the material. Right now, the top of the handles have a sharp edge on their underside where the cut is at a 45°angle. Ideally the thin face of the metal is a constant length through the entire surface:

Screenshot 2024-11-22 at 9.27.01 PM.png

 I guess, should this be a candidate for sheet metal? Make the pattern flat and then bend it? Seems simpler but the bends will be narrow and simple themselves rather than the nice gentle curve that I could achieve here.

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laughingcreek
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Mentor

I would definitely NOT start with a flat pattern and bend it.

play with attached model.  I used control point splines in the sketches for fun, but you could use fillets instead and it would probably be pretty close.  usually we suggest adding fillets in the modeling space as you are trying to do, but I think this is a case where putting them in the sketch makes  more sense.

laughingcreek_0-1732332891507.png

 

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