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How would you create the functional joints in this spherical contact linkage?
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I gave my best crack at modeling this amazing linkage I found on this youtube video.
https://youtu.be/aLaqMreVj9oand for some reason I cannot get fusion to play along with the joints, to simulate range of motion.
I can sort of get the model to move by dragging the top plate around, and if I throw the mouse around a lot, I can get it to snap/fold over to a different orientation. Maybe I'm missing something, and modeled in something in interference, but i bet someone smart here can get it to work, because I'd think this is within the capability of Fusion.
Thanks for checking it out!