Hi,
Fusion uses materials with the physical properties defined by the user or pre-defined. Normally you would create
your part and since the default material is steel, fusion would work out the volume of the part and return the mass.
This is the opposite to what you want. Unless you started programming with the API, I don't think you can get fusion
to work out a density from an input mass because the density is one of the defined parameters.
Why would you not know the density of the material you are using? Fusion has many materials in the library and all of
them can be customised by the user. Fusion automagically works out the volume from the part and gives you the mass
calculated from the material density. Fusion will not adjust the size of the part to fit a mass as this would change the
part. It also would not remove material from the part to hit a targeted mass as it doesn't have a way to select what to
remove. It may be possible to do this with generative design in fusion but again I think you would need to program
the API to get what you want.
Surely you are not designing a part and calculating a density to take to a manufacturer to "cook up" some exotic
material of a very specific density for your application? The cost of such an exercise would be immense. Engineers
are paid big bucks to redesign parts to hit mass targets and it is hard to do. There is only so much material you can
get rid of before strength and other properties degrade the safety factor below acceptable. The Airbus A380 was
way over initial calculated weight when they were designing it and it still ended up heavy on the final product. Airbus
would be using the best people and huge computing power to get what they want and they still missed target.
Cheers
Andrew