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How to *Shell* a complex surface body?
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Hi, I've just been learning F360 the past month or so and have been working on this for a while. I'm basically trying to make a sculpted veil meant for a 3D wearable project. I've mostly managed to figure out how to get things done so far but I've been stuck here for a week and know I have no clue how to move forward. I managed to get the shell command to work as I wished when I created it as a solid body (img attached) but as a more 3d surface that seems to be impossible no matter how I slice it. I.E. creating a smaller body to use as a cutting tool doesn't work, and extruding the faces fails as well. Any tips on what else to try would be appreciated.