@conjured2018 wrote:
alignment is face to face and edge to edge which i do manually. I am interested in a way to move with out using align if this is a problem.
I did not mean to imply that Align is always bad to use - it can be very useful, which is why it is in there. However, we have seen designs where people use Align to position bodies before doing Cut/Join operations, and too many of those can slow down performance. I only see a few in your design (though I cannot tell what is hidden in the timeline group). I only mentioned it because we have seen issues in the past, in other designs.
I totally understand if you cannot, or will not share your design here. But, without it, the amount of help you can get will be limited.
I don't think a graphics card will help, unless the performance problems you are seeing are graphics-related (view rotate is slow, for instance). As @TrippyLighting said, the graphics hardware is not used for geometry computation, which I suspect (though, again, that is just a guess) is probably your issue.
Jeff Strater
Engineering Director