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Hi, I got a .stp file from some 3rd party and I need to simplify and convert it into a polygon mesh for 3D rendering the outside only, not for 3D printing, so I only need the "skin". I believe the original file was created by Solid Works, it was designed for injection modeling, so the whole object has multiple parts, each are half shells with screw holes etc., the attached screenshot shows the internal structure of half of the main part. Sorry I am not allowed to show/share the whole object because of copyright.
I believe I should clean up the internal surfaces, join all the shells, then convert the final shape into mesh. If simply convert as-is, I got too many polygon count, and more than half of those polygons are actually inside, never visible. So my question is, how to clean up the internal structures, join all the parts, so I can have the "skin" only, for converting into mesh for 3D rendering?
I tried to create 3 construction planes as shown above then use Boundary Fill, but nothing changes, maybe there are some leaks so the Boundary Fill operation could not fill it?
Any help is appreciated! Thanks!
Solved! Go to Solution.