How to place edge of component against a face

How to place edge of component against a face

oaklander
Explorer Explorer
1,436 Views
13 Replies
Message 1 of 14

How to place edge of component against a face

oaklander
Explorer
Explorer

How can I make something similar to the assembly in the picture? The two joints on the left are easy but how do I make the one on the right? I have a Solidworks background and there I would just place the edge coincident with the face.

That's not possible in Fusion 360 but I think that I could enable contact and turn the angled plate against the horizontal plate and after that create a rigid group containing the horizontal and angled plate. Is there a better way to do it?

problem-01.png

0 Likes
1,437 Views
13 Replies
Replies (13)
Message 2 of 14

TrippyLighting
Consultant
Consultant

It takes less than a minute to do that stuff in your image in Fusion 360, but I am assuming you presented a simplified case.

Perhaps explain what you really want to model/design so we can provide you with better help.

Usually narrow questions yield only narrow answers and alternative solution are not provided.


EESignature

0 Likes
Message 3 of 14

oaklander
Explorer
Explorer

The picture is not perfect, but I can't post a picture of the actual model.

But think that the picture is enough. All I want is to place the component so that its edge is on the face of another component.

0 Likes
Message 4 of 14

TrippyLighting
Consultant
Consultant

Easy as pie. See model attached.

 

Screen Shot 2018-06-03 at 4.33.14 PM.png


EESignature

Message 5 of 14

chrisplyler
Mentor
Mentor

Triiiiiiiiiiiiippy...

 

Suppose you had three Components brought in from separate files. How could you JOINT them into that position? Can you make an edge Planer to a plane? No.

 

Like this:

 

Rigid joint holding the two perpendicular bits together.

Revolve joint holding the third bit to the top.

Pin-Slot joint lines up the edge at the bottom.

 

pinslot.jpg

Message 6 of 14

chrisplyler
Mentor
Mentor

 

And if you make the perpendicular joint a revolve instead of a rigid, then you can do this:

 

 

 

Message 7 of 14

TrippyLighting
Consultant
Consultant

@chrisplyler ROTFLMAO! Sure, but would that not be an assumption 😉

But seriously, why would you import three plates ?


EESignature

0 Likes
Message 8 of 14

davebYYPCU
Consultant
Consultant

Can you make an edge Planer to a plane? No.  Yes you can.

0 Likes
Message 9 of 14

chrisplyler
Mentor
Mentor

 

@davebYYPCU  With a Joint? I'm unable to do so.

0 Likes
Message 10 of 14

chrisplyler
Mentor
Mentor

 

@TrippyLighting  I just thought the poster didn't really specify, and so to cover the possibilities, he might want to see how to have completely unrelated Components be Jointed into that position/behavior also.

 

I often make Components right in the master assembly file of course, but I want them to be fully self contained if possible, such that I could save them out separately if I ever wanted to. So I want unique sketches belonging to each Component that don't have any dependencies outside of that Component.

 

And besides...your solution didn't light up! Have you no honor, sir?

0 Likes
Message 11 of 14

davebYYPCU
Consultant
Consultant

Not so, you do it with every Joint, that utilises a vertex.

 (I am not including As built Joints)

 

Taking the triangle plates example, 

Every edge is planar to a face, therefore a Joint created at any vertex, is then capable of being offset and or rotated to the desired position.  Joint's Move triad has 6 degrees of freedom in the creation routine.

 

Would need a screencast demonstrating the problem for a more specific answer.

 

Might help.....

0 Likes
Message 12 of 14

chrisplyler
Mentor
Mentor

 

@davebYYPCU  I definitely want to see that Screencast.

 

I am unable to create a Planar Joint between the two components that draws the edge of the "hypotenuse" Component down onto the face of the bottom Component in the orientation given previously.

 

Pin-Slot? Bingo. Planar? No joy.

0 Likes
Message 13 of 14

davebYYPCU
Consultant
Consultant

Planar, - Planar Joint, wasn't what I was thinking, 

 

This is what I was thinking, but in making this vid, what I was thinking, doesn't work in all cases.

 

 

 

 

0 Likes
Message 14 of 14

chrisplyler
Mentor
Mentor

 

Right. Technically, a Revolve can bring an edge planar to a face.

 

But I had already used a Revolve to set the upper position of the triangle (as shown previously). Needed another joint to suck the other edge down to the bottom face. Can't do it with a Planar. That's the context in which I said you can't make an edge Planar to a face. I meant the joint type. Sorry for the confusion.

0 Likes